You could consider this post to be my response to our "teaching assignment" for the seminar.
Thanks to our playtesting the InnisMod is finished and it seems to work fairly well. We had some hiccups but overall our experiment in educational technology is coming to a close, and now is the time to reflect on it. Here is Harold Innis the video game and the rationale for the project:
Civilization IV: InnisMod
http://pact.uiuc.edu/innismod/
You are all invited to a fifty minute panel discussion of whether or not this project was a good idea. I am opening the class to the public and we have invited Prof. Karrie Karahalios, the widely known expert on online environments from our own computer science department. The class members will present their own work and then we will discuss whether or not the whole thing was worth the expense and heartache. Here are the details:

Serious Games:
Video Games in Undergraduate General Education
(A panel discussion.)
Christian Sandvig, Speech Communication
Karrie Karahalios, Computer Science
The Players of InnisMod
Wednesday, May 2
noon-12:50 p.m.
Knight Auditorium, Spurlock Museum, 600 S. Gregory St., Urbana.
Do online environments and video games have a place in general education? Researchers and teachers are increasingly investigating the use of games, digital media, and virtual environments as a platform for active learning in undergraduate classes. This panel will discuss the results of an experiment using a modified version of the multiplayer game Civilization IV in the class "Communication Technology and Society." Most broadly, it will also address the question, what features do online social spaces need to support college-level learning?
(A webcast will be available after the event, check back for details.)